A FEUDUMS Teaser is Available
Fanfare! Watch the beautiful world of FEUDUMS in the recently uploaded in-game footage, but be prepared: the end of peace... is near.
View ArticleBecome Alpha Stage Backers for Exclusive Perks
We’ve recently finished alpha stage. To celebrate reaching this stage and in preparation for the next big step, we’ve just launched a limited time tier for all of you who want to benefit from the perks...
View ArticleFEUDUMS is at Full Throttle - a Build is Coming, Monetization & Refund Policy
FEUDUMS is at full throttle and so is transparent communication about our project - as promised. As you may have seen, we put our cards onto the table and released our Monetization Strategy for you to...
View ArticleFeudums August Update
Behind the scenes, Feudums keeps moving forward. Key hires have joined the team and the release of the map editor is just around the corner.
View ArticleSeptember Update
The trials and tribulations of an Indie never cease! Feudums encounters a two-step forward and one-step back month but keeps moving towards launch date!
View ArticleOctober Update
Feudums: Creating a "Monster" Game? October development sees game's "heart" and "brain" fully functional - now to finish the rest of the "body!"
View ArticleFeudums Map Creator Now Available
The Feudums Map Creator is now available for download. The Map Creator is the next step/build towards the completion of the game. Download and check it out now at our website. More builds coming soon!
View Article2 Pence Studios Releases Feudums Map Creator Press Release
Our press release announcing the release of Feudums first build - the Map Creator. The build is available for download on our web site, www.feudums.com.
View ArticleFeudums November Update
Feudums continues down the development highway by releasing its Map Creator at the end of November. Additional builds are right around the corner. We're almost to the end of the road.
View ArticleDecember Update
December went by too quick. We made headway on the game and managed to squeeze in time for our loved ones (including Star Wars: The Force Awakens)!
View ArticleFeudums Featured in Game Media - eXplorminate
We occasionally allow Matyas and Imre out from the developer's dungeon into the bright, sunny world in order to keep their spirits up and let them recharge their batteries. Every so often, something...
View ArticleWinter is Coming!
Winter promises to be as brutal in our new forthcoming game, Feudums, as it was for people living in medieval times. It's definitely a time to stay inside and shelter by a warm fire.
View ArticleFeudums Management 101
Feudums' next build brings feudal management to the fore. Can you manage your serfs to keep your armies and population fed while raising new castles needed for defense? A good player will have to weigh...
View ArticleJanuary Update
The new year rolled in the way the old one went out - with the Feudums team hard at work getting their next build ready for release.
View ArticleWhat's a Feudum?
It's the question I get asked every time I mention this great new game I'm working on. "What the heck is a feudum?" Check out the answer and the game (and increase your vocabulary at the same time)!
View ArticleSerf's Up!
Throughout history, the working class were an after thought to the nobles and ruling classes. But in Feudums, keeping your serfs happy may just prove to be the game-winning edge you need to seize the...
View ArticleBuilding Your Feudum From the Ground Up
Your army came and conquered. Now what? What are the next steps after your hard-fought victory? Explore your options after the weapons are put away and the plowshares are brought out.
View ArticleA Medieval Pyramid
The medieval social structure had a very Egyptian look to it. So where do players in FEUDUMS fit in? How high can a player climb?
View ArticleLocation! Location! Location!
In Feudums, your decisions on where to build your settlements and castles may be the difference between winning or losing. Choose wisely!
View ArticleMedieval Mobility
To a person living today, you don't think twice about travel. But back in medieval times, most people never left the small area of land where they were born. In fact, nearly all stayed within 20 miles...
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